How to use polygon to get desired object

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I have came across a project which has a tilted roof. I never model this kind of objects in eQuest yet. I tried to model this in detail mode by changing the vertices of the polygon but didn't get the expected result. I want to tilt the roof from south, its get tilted from other direction. I decided to move further. Now, i want to adjust the wall to that of roof, again, its not correctly connects the roof and leaving the open space at bottom.How to work on the polygon to model desired object? Please suggest.
Thanks,Ganesh

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