I am modelling a building that has an unconditioned basement floor that is predominately car parking so the temperature in the basement will be the ambient. What would be the best way to model this in eQuest. I created a basement and designated the parking area as unconditioned but the adjacent areas (the rooms on the ground floor above) had no heat gain through the floor. How does eQuest handle heat transfer between conditioned areas, unconditioned areas, and the ambient?
Thanks,
Steve
Would have to play with this a bit. But couldn't you make the floor areas that see the parking garage outside wall with a Tilt of 180? (face down) ?? The "outside wall" floor would see ambient temperature, but not the sun. I have done this in buildings which have carports beneath. The you dont need to crete the basement per se.
?John R. Aulbach, PE, CEM
Steve,
you need to model the floors of rooms above the parking garage as exposed to unconditional spaces in Wizard.You could also model these surfaces( floors of rooms) adjacent to unconditional space in detail design mode.
Vipul