Aparments on eQuest.

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Hello All

I have a hard problem, I have to model some apartments, the issue is that
this building is like Tetris game, it has 33 apartments some of them has the
entrance in 1ts floor and others in second floor, it?s like a mirror. How
can you start with footprint? Is it convenient to model room by room in
each floor, no matter the apartment number and level it is?

It is attached some drawings of plans of this building, it is 13 levels
apartment building.

Thanks in advance.

Juan Carlos L?pez

Juan Carlos Lopez's picture
Joined: 2013-07-12
Reputation: 0

Look hard at the plans to build an understand of exactly how many unique apartment/floor configurations there are. Consider the "same" configuration with different exterior exposures unique (i.e an apartment "C" with a single North wall is different than the same one with a South wall or one with two exposures).

In my experience, floor/zone/system multipliers can sometimes result in more effort than time saved for models requiring detailed documentation (i.e. LEED), as there are extra efforts required at the end to document/explain the cumulative capacities and characteristics of multiplied systems. For such models I tend to only leverage multipliers where I have concerns regarding overall model size.

A 13 story building could easily fall within that area of concern, for what it's worth ;).


[cid:489575314 at 22072009-0ABB]


Nick-Caton's picture
Joined: 2011-09-30
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